About
Design, play, and the systems in between.
I'm Saleh Alghwairi — a creative technologist, product designer, and game design lead based in Amman, Jordan. My work moves across product design, UX/UI, visual design, game design, game art, VR/XR experiences, digital systems, and education.
That range isn't an accident. Games taught me systems thinking and feedback loops; product design taught me restraint and clarity; art taught me that craft is what makes people care. Whether the outcome is a restaurant SaaS platform, a bilingual form builder, a card-gaming platform rooted in regional play culture, or a VR safety scenario — the job is the same: design a system people genuinely understand and enjoy.
Alongside client and product work, I teach. Training new designers and game makers — from university students to cultural gaming labs — keeps my own practice honest and generous.
- Education
- B.A. in Visual Arts (Multimedia)
University of Jordan, 2021 - Languages
- Arabic — Native · English — Professional · Spanish — Basic
What guides the work
Design principles
Clarity before decoration
An interface earns visual character only after it communicates. Structure, hierarchy, and language come first.
Systems over screens
Single screens are easy. Products survive on consistent systems — states, patterns, and rules that scale.
Make it real
Prototypes, playable builds, and working demos reveal what static mockups hide. Ship the smallest real thing early.
Respect the player and the user
Whether it's a form or a card game, people give you their attention. Waste none of it.
Culture is a design material
Bilingual interfaces, regional aesthetics, and local play traditions aren't constraints — they're the interesting part.
Career timeline
Experience
2026 — Present
Founder / Creative Technologist
Nuqat Labs
Product design and digital product work across Nuqat Labs projects including ZAD, ClinicOS, and N Forms.
Dec 2024 — Jan 2026
Senior UI/UX & Product Designer
Dananeer / Lezzoo — Erbil HQ
Design leadership on Dananeer, a social card-gaming platform — game screens, UI systems, and game art.
May 2023 — Nov 2024
2D Artist
Maysalward
2D game art and visual production for mobile games.
May 2022 — Feb 2023
Designer
BeeLabs
Design across digital products and visual communication.
Ongoing
Trainer
Game Design, UI/UX & Creative Technology
Training in game design, UI/UX, digital media, and creative technology for universities, labs, and organizations.
Everyday instruments
Tools & skills
- Figma
- Adobe Photoshop
- Adobe Illustrator
- Unity
- Design Systems
- Prototyping
- UX/UI
- Game Design
- Visual Development
- VR / XR Workflows
Looking for the full record? Resume
Let's work together